HIGHLIGHT PROJECT

Summoners Frontline

MOBILE STRATEGY GAME

Master the art of unit synergy, timing, and resource management to build and upgrade your base, creating a dynamic force tailored to your playstyle.

As you progress, careful planning and quick thinking are essential to overcoming increasingly difficult enemies and achieving ultimate victory.

  • Ongoing
  • Self Published
  • Game Design
  • Programming (C#)

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Tap Conquest

MOBILE STRATEGY GAME

Conquer towers and dominate the battlefield in this fast paced strategy game.

In "Tap Conquest," players engage in intense tower takeover battles, strategizing with a variety of card-based loadouts to dominate the game.

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  • Solo project
  • Game Design
  • Pixel Art
  • Programming (C#)

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Tap Conquest preview image

Escapod

MOBILE SWIPER GAME

Your home is being attacked by a monstrous alien, guide the survivors to their Escapods to save them!

Escapod was created for the 2022 Opera GX game jam.

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  • Game Jam
  • UI / UX Design
  • Project Design

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Escapod preview image

Enemies With Benefits

MULTIPLAYER PARTY GAME

Compete against up to 3 other players in a game of cooperation and betrayal.

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  • University Project
  • Game Design
  • UI / UX Design
  • 3D Art

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Enemies with Benefits preview image

CREATIVE WRITING

Chronicles of the Amber Dragon

PUBLISHED NOVEL

As a game designer, I have always had an interest towards narrative and world building.

"Chronicles of the Amber Dragon" is my attempt at showcasing my passion and skills in creating an immersive and captivating world.

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ABOUT ME
Copyright © 2024, Niccolò Chiodo